AI Insights · Timothy · April 2022
Top 5 Cat Games Apps on Android in Russia: Q1 2022
Explore the performance of top cat games on Android in Russia during Q1 2022, with insights on downloads, revenue, and active users.
In Q1 2022, the top five cat games on the Android platform in Russia showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance, based on data from Sensor Tower.
My Talking Tom 2 saw a strong start in weekly downloads, peaking at 126K in the first week of January. The downloads hovered around 100K for most of the quarter, with a slight dip to 81K by the end of March. Weekly revenue showed a gradual decline, starting from $1.3K in late December and dropping to a few hundred dollars by early March. Active users remained fairly stable, peaking at 1.6M mid-January before tapering off to 1.2M by the end of the quarter.
Talking Tom Gold Run experienced fluctuations in weekly downloads, starting at 157K in late December, dipping to 75K in early February, and then rising again to over 100K in March. Revenue followed a downward trend, decreasing from $1K at the start of the year to minimal values by March. The app maintained a high number of active users, around 2.3M by the end of the quarter, despite some dips in early February.
My Talking Tom Friends had a relatively stable download rate, starting at 95K in late December and maintaining around 80-90K throughout the quarter. Revenue peaked at $1.5K in late December but dropped significantly to $180 by early March. Active users showed a steady increase, reaching 583K in early March and then slightly decreasing to 560K by the end of the quarter.
My Talking Angela 2 experienced a peak in downloads at 109K in early January, with numbers stabilizing around 70-90K throughout the quarter. Revenue saw a general downward trend, starting at $1.2K in late December and dropping to under $200 by early March. Active users fluctuated but ended strong at 302K by the end of March.
My Talking Tom showed significant growth in downloads, starting at 65K in late December and peaking at 103K in early March. Revenue remained relatively low, peaking at $927 in mid-February before dropping to a few hundred dollars. Active users saw a steady increase, reaching 706K in early March before slightly declining to 639K by the end of the quarter.
These insights are based on Sensor Tower data, providing a detailed look at the performance of these popular cat games on Android in Russia during Q1 2022. For more in-depth analysis and trends, visit Sensor Tower.